Adapting and Reconfiguring Human Figure Motion
Capture Data through the Application of Inverse
Kinematics and Biomechanics-Based Optimisation
M. Meredith, "Adapting and Reconfiguring Human Figure Motion
Capture Data through the Application of Inverse
Kinematics and Biomechanics-Based Optimisation", PhD, 2005. (Supervisor: Dr Steve Maddock). [pdf]
PhD Abstract: This thesis investigates the issue of modifying motion capture data, specifically the
reconfiguration process which includes retargeting and individualisation. To perform modifications, a
series of novel algorithms are introduced, where the first is grounded in the domain of inverse
kinematics and the second is in dynamics. By applying the algorithms to existing motions, it is shown
how the tasks of simple retargetting problem, individualisation and injury simulation can be achieved.
These are the limit of the inverse kinematics technique. In contrast, the dynamics-based algorithm
also provides the ability to add in plausible environmental or force-based changes.
Aside from the algorithms themselves, the reconfiguration of motions demonstrates the most
significant portion of this work in that it is possible to take a single piece of motion data from a source
actor and spawn many different versions of it in order to produce motions that better portray the build
and biomechanical structure of a target character. This addresses the issue of using the same motion
for each and every character regardless of its shape and size, which looks unrealistic. The
reconfigured motions are produced using an example motion of a source actor and the biomechanical
information of the target actor. Comparing the reconfigured motions to the real motions of target
actors provides a validation for these techniques.
In addition to the two main threads of work that come from the inverse kinematics and
dynamics-based modification algorithms, a new method of processing positional motion capture
marker data to result in an animated hierarchical data structure is presented.
Publications
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Martinez Lazalde, O., S. Maddock, M.Meredith (2008), "A Constraint-Based approach to Visual Speech for a Mexican-Spanish Talking Head", International Journal of Computer Games Technology,Volume 2008 (2008), Article ID 412056, 7 pages. [pdf, pdf]
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Martinez Lazalde, O., S. Maddock, M.Meredith (2007), "A Mexican-Spanish Talking Head", The Third International Conference on Games Research and Development 2007 (CyberGames 2007), 10-11 September 2007, Manchester Metropolitan University, UK. [draft (pdf)]
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Meredith, M.and S.C.Maddock (2007), "Approximating Character Biomechanics with Real-Time Weighted Inverse Kinematics", Computer Animation and Virtual Worlds (Proc. CASA 2007, International Conference on
Computer Animation and Social Agents, June 11th-13th, 2007, Expertise Centre for Digital Media, Hasselt University, Belgium). [pdf]
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Meredith, M. and S.Maddock (2006), "Inverse skinning" The 3rd European Conference on Visual Media Production (CVMP 2006), The Institution of Engineering and Technology, Savoy Place, London, WC2R 0BL, 29-30 November 2006, pp.163-172. [pdf]
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M. Meredith, S. Maddock (2005). Adapting Motion Capture Data using weighted Real-Time Inverse Kinematics. ACM Computers in Entertainment, 3(1), Jan/Mar 2005. (This is a Web-based journal.) [ACM CIE digital library paper link, pdf]
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Meredith, M. and Maddock, S. (2004), "Individualised Character Motion Using Weighted Real-Time Inverse Kinematics", Proc. GAME-ON 2004 (5th annual European GAME-ON Conference, Nov 25-27, Het Pand, Ghent, Belgium), pp.57-64. (Best paper of the conference). [pdf (655KB)]
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Meredith, M. and Maddock, S. (2004), "Adapting Motion Capture Data using weighted Real-Time Inverse Kinematics", Proc. GDTW 2004 (Second annual international workshop in Computer Game Design and Technology, 15-16 Nov, Liverpool John Moores University), pp.120-129. (Best paper of the conference). [pdf (591KB)]
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Meredith, M. and Maddock, S. (2004), "Using a half-Jacobian for real-time inverse kinematics", Proc. CGAIDE'04 (The 5th International Conference on Computer Games: Artificial Intelligence, Design and Education, Microsoft Campus, Reading, UK, 8-10 November 2004), pp.81-88. [pdf]
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Meredith, M. and S.C.Maddock (2004), "Real-Time Inverse Kinematics: The Return of the Jacobian", Department of Computer Science Research Memorandum CS-04-06, University of Sheffield [pdf (721KB)] [ResMem]
- Meredith, M. and S.Maddock (2001), "Motion capture file formats explained", Department of Computer Science Technical Report CS-01-11 [Further information (inc. software)]