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The Simons
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#include <TextInputID.h>
Inheritance diagram for TextInputID:

TextInputID is a strongly typed, reference counting pointer that refers to a TextInput. TextInputID variables may be initialised to TextInput* objects and all subtypes. TextInputID variables may alias objects held by other TextInputID variables, or any subtype. When a TextInputID acquires an object, it increments the object's reference count. When a TextInputID releases an object, it decrements the object's reference count. If the reference count reaches zero, the object is automatically deleted.
Public Member Functions | |
| TextInputID () | |
| Declare a TextInputID. | |
| ~TextInputID () | |
| Release a TextInputID. | |
| TextInputID (const Null *) | |
| Initialise a TextInputID to refer explicitly to null. | |
| TextInputID (const TextInput *) | |
| Initialise a TextInputID to refer to a TextInput. | |
| TextInputID (const TextInputID &) | |
| Initialise a TextInputID to alias another TextInputID. | |
| TextInputID & | operator= (const TextInput *) |
| Reassign this TextInputID to refer to a TextInput. | |
| TextInputID & | operator= (const TextInputID &) |
| Reassign this TextInputID to alias another TextInputID. | |
| TextInput * | operator-> () const |
| Invoke a method on this TextInputID. | |
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Declare a TextInputID.
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Release a TextInputID.
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Initialise a TextInputID to refer explicitly to null.
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Initialise a TextInputID to refer to a TextInput.
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Initialise a TextInputID to alias another TextInputID.
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Invoke a method on this TextInputID.
Reimplemented from InputID. |
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Reassign this TextInputID to alias another TextInputID.
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Reassign this TextInputID to refer to a TextInput.
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1.3