Meredith, M. and S.Maddock (2001), "Motion capture file formats explained", Department of Computer Science Technical Report CS-01-11 (pdf (337KB))
We wrote this as a result of the work that Mike did on his PhD project: Meredith, M., "Kinematics and biomechanics in adapting motion capture data for use in computer games", PhD thesis, Department of Computer Science, University of Sheffield, 2005
A minimal software package, written in C and OpenGL, is available: zip file (612kb). Please note that the implementation is slightly different from the original Motion Capture File Formats Explained document (due to revisions). (New: a java version - requires jogl 1.1.1 to be installed). If you make use of any of this software, you must cite the technical report listed above.
© Mike Meredith and Steve Maddock, University of Sheffield, 2010